The Martial Artist

Angel

A jab and cross unlock a strike all around you.

Play Angel →See the starting weapon ↓
Angel

Starter ratings at rank 8

Attack style Facing + close combo

How to read starter ratings

Compare strengths, not an overall tier. Do not add or average the grades. These are design judgments, not measured win rates.

Rank 8 at eight minutes. Character and starting weapon only. Signature off. No supporting gear or weapons. Damage ratings include how the attack reaches its target.

S
Exceptional
A
Strong
B
Solid
C
Limited / conditional
D
Very limited
F
Absent

Crowd clearing: damage across groups. Boss damage: damage against one moving boss. Defense: protection and recovery. Mobility: freedom to move while attacking. Crowd control: stop, slow or move ordinary enemies.

Starting stats Full health ยท standing still ยท run start

Health
105 HP
Armor
0
Move speed
108% base
Regeneration
0.2 HP/s

Starting weapon

Monk Fists

Land a jab and cross to attack all around you. Moving strengthens hits.

Rank 1Monk Fists
Rank 1

Preview awaiting refresh. This poster is from an earlier capture.

Max Rank (8)Monk Fists
Max Rank (8)

Preview awaiting refresh. This poster is from an earlier capture.

Staged practice targets, chosen health and timed arrivals. Real attacks and defeats. Character passives apply; boosts, gear and signatures are excluded.

Stay close enough to land both punches; a miss resets the combo.

Evolves into

Monk Fiststorm

Land jab and cross volleys to attack all around you. Moving strengthens hits.

Reach weapon rank 8, own Speed Servos, then open a supply chest. Movement Speed feeds the fist combo damage bonus.

Build the fantasy

Three boosts worth choosing

Healing Gel

Healing strengthens fist hits.

Damage Amp

Damage adds extra fist hit damage.

Area Amplifier

Longer reach helps each punch connect.

One possible build

Starting stats โ†’ Example Level 20 Build

Levels award choices. They do not raise base stats automatically. This example spends 19 choices.

StatStartExample level 20
Health105105
Armor00
Damage multiplier105%168%
Regeneration0.2 HP/s0.2 HP/s
Move speed162 px/s162 px/s
Starter base hit18.2293.96
Attack speed multiplier100%100%
  • Monk Fists ยท Rank 87 choices
  • Hard-00N ยท Rank 33 choices
  • Healing Gel ยท Rank 33 choices
  • Damage Amp ยท Rank 33 choices
  • Area Amplifier ยท Rank 33 choices

The starterโ€™s first rank is free. Both columns use full-health, stationary, run-start conditions. No gear, permanent upgrades, protocols, shrines or signature bonuses. Base hits exclude critical hits, target effects and the damage multiplier shown above. Burst and combo sequences can vary per hit.

See the 19 choices in order
  1. Monk Fists ยท Rank 2
  2. Monk Fists ยท Rank 3
  3. Monk Fists ยท Rank 4
  4. Monk Fists ยท Rank 5
  5. Monk Fists ยท Rank 6
  6. Monk Fists ยท Rank 7
  7. Monk Fists ยท Rank 8
  8. Healing Gel ยท Rank 1
  9. Healing Gel ยท Rank 2
  10. Healing Gel ยท Rank 3
  11. Damage Amp ยท Rank 1
  12. Damage Amp ยท Rank 2
  13. Damage Amp ยท Rank 3
  14. Area Amplifier ยท Rank 1
  15. Area Amplifier ยท Rank 2
  16. Area Amplifier ยท Rank 3
  17. Hard-00N ยท Rank 1
  18. Hard-00N ยท Rank 2
  19. Hard-00N ยท Rank 3

Passive ability

Embodied Discipline

Deal 30% more damage to nearby enemies. Nearby means within 120 units.

Signature ability

Finishing Form

After landing jab and cross: +25% damage.

Earn 10 full mission wins with Angel. The signature activates 6 minutes into a mission.

Take Angel into the Sprawl →

CyberSprawl universe

Beyond the battlefield

Read Angel's full story →