๐ŸŽฎ Wishlist on Steam

Free Demo Roadmap

Play the demo. Wishlist the full climb.

The demo gives you a polished Act I slice with CyberMaster and El Money. The full game opens the roster, the campaign, the enemy pool, and the deeper systems that make every run feel like a new breach.

CyberDeck Steam capsule art

In The Demo

Two operators, one complete act, the real CyberDeck loop.

  • Two playable operators: CyberMaster and El Money
  • Act I with a real boss payoff
  • Cards, chrome, stims, route choices, shops, events, upgrades, and victory
  • A clean demo build with unfinished meta surfaces hidden

In The Full Climb

Four more launch playstyles wait beyond the demo.

GG Floor it with Momentum chains at street-brawler speed.
Keeper See the trap five turns before it closes.
Angel of the Abyss Chain martial forms into signature combos.
Tinkerer Ride the deck while it falls apart.

Roadmap

From free demo to 1.0 and beyond.

Surface Demo Early Access GA 1.0 Post-Launch Free Expansion Pack
Operators 2 playable: CyberMaster, El Money 6 launch operators planned/playable as ready: GG, El Money, CyberMaster, Keeper, Angel of the Abyss, Tinkerer 6 fully polished launch operators Additional free operators begin after 1.0
Acts Act I Multi-act campaign through the Sprawl Complete 1.0 campaign arc New post-launch routes, encounters, or challenge content
Enemies/Bosses Act I enemy set and boss Expanded factions, elites, bosses, and encounter variety Full tuned enemy/boss roster New enemy packs and encounter variants
Cards/Builds Demo card pool for two operators plus shared rewards Full launch card/chrome/stim pool Tuned, balanced, and content-complete pool New cards, chrome, stims, and build archetypes
Progression Core run progression only Long-term progression as release-quality systems are enabled Complete progression and achievement layer New progression goals tied to expansions
Meta Systems Hidden unless polished Skill trees, achievements, collections, leaderboards, and other systems as they meet quality bar Production-quality meta systems Seasonal or free-update goals where appropriate
World/Lore Act I story hooks and two operator stories More operator arcs, factions, and act reveals Connected CyberSprawl campaign presentation New lore threads and character pages
Price/CTA Free demo: wishlist/buy full game Early Access purchase at launch price 1.0 purchase at full value Free updates for owners

The Demo Is The Proof

Break a build in Act I. Buy the full game for the rest of the climb.

CyberDeck is built around the moment a run clicks: the card, chrome, stim, and route choice line up, and a deck that looked unstable becomes dangerous. The demo proves that feeling. The full game gives it more operators, more acts, more enemies, and more ways to go too far.