Realm · Places
The Sprawl, Floor to Orbit
Rain-slick streets to orbital platforms. Twenty-four sectors, ninety-eight ground locations, and the tunnels between.
The shape of the world
One city, wrapped around a planet.
There are no nations left — only territory. The Sprawl runs unbroken from the drowned salvage floors of the bay to ring stations in orbit, stitched together by elevators, rail, and the wires underneath everything. Where you stand decides almost everything about your life.
Read the full overview →01 — The Twenty-Four Sectors
Every sector is its own country.
The megacity divides into twenty-four sectors, each with its own politics, its own corporate landlord, its own weather of violence and quiet. Six of them, in motion:
The Nexus Core
Corporate Core
The Deep Dregs
Dregs / Ungoverned
The Free Quarter
Academic / Resistance
The Works
Industrial / Working Class
The Corridor
Research / Corporate Suburban
The Perimeter Restricted Zone
RESTRICTED
All twenty-four
01 The Nexus Core
Corporate Core
02 Old Town
Heritage Commercial
03 The Heights
Elite Residential / Old Money
04 The Works
Industrial / Working Class
05 The Western Shore
Mixed Residential / Countercultural
06 The Bayfront
Industrial / Port
07 The Meridian
Mixed Urban / Transitional
08 Bayview-Portola
Industrial / Dregs-Adjacent
09 The Deep Dregs
Dregs / Ungoverned
10 The Northern Flats
Dregs / Industrial Salvage
11 The Free Quarter
Academic / Resistance
12 The Gauntlet
Dregs / Enforcement Zone
13 The Ridgeline
Fortified Heights / Surveillance
14 Southern Bay Floor
Dregs / Transitional
15 Outer Peninsula
Suburban / Buffer Zone
16 The Corridor
Research / Corporate Suburban
17 the Smelter Industrial
Industrial / Contested
18 The Far East
Edge / Contested / Transitional
19 The Faultline
Suburban / Manufacturing / Marsh-Adjacent
20 Deep South Sprawl
Agri-Industrial / Controlled Normalcy
The Silicon Corridor
Research / Biotech / Corporate
22 The Southern Marshes
Marsh / Transitional
23 North Bay
Suburban / Buffer / Gateway
24 The Perimeter Restricted Zone
RESTRICTED
02 — Charted Locations
Ninety-eight places worth knowing.
The named ground of the Sprawl — from the bottom of the Dregs to the end of the elevator. A few to start with:
Street level · Sector 09 The Deep Dregs
A thirty-level vertical maze of salvagers, gangs, and survivors. Two million people live here; most journeys start at the bottom of it.
Corporate district · Sector 01 Nexus Central
The gleaming heart of Nexus Dynamics — 2.3km towers, engineered climate, and surveillance that misses nothing. Enemy ground for everyone below.
Natural formation The Mountain
The last natural mountain in the Sprawl, an anachronism the megacorps never developed. At its summit sits Mystery Court, home to The Keeper.
Megastructure The Orbital Elevator
35,786 kilometres of carbon nanotube binding ground to orbit — the single chokepoint through which all space traffic must climb.
Orbital platform Highport Station
An eight-kilometre ring station handling seventy percent of the planet's orbital traffic, with a resident population near 390,000.
Solar megastructure The Lattice
The first stellar-scale infrastructure — a spreading network of collectors drawing power straight off the Sun, from Mercury's orbit toward Mars.
03 — The Geospatial Index
The Sprawl is a real place.
24 sectors 98 locations 311 POIs
Bay-floor tunnels to the summit of The Mountain. Every street corner has a sector code; every sector has a political colour. Open the index and walk it yourself.
Open the live map →