Why Early Access?
CyberDeck already has a complete playable core: 4 operatives, 3 acts, 362 cards, 207 chrome augmentations, 177 events, 52 stims, and 73 enemies. We are entering Early Access because deckbuilders get better when real players stress-test the meta. We want balance feedback, bug reports, build discoveries, and strong opinions before we call it done.
Current build
Fully playable with 4 unique operatives - GG, El Money, Chompy, and The Keeper - each with their own deck, mechanics, and tactical identity. The current build includes 362 cards, 207 chrome augmentations, 177 events, 52 stims, and a 3-act campaign through The Deep Dregs, The Mid-Spire, and The Apex. Windows and Linux/Steam Deck are supported.
Community
Our Discord is the center of CyberDeck development. Bug reports, balance suggestions, and feature requests all flow through the community. We publish weekly patch notes and monthly development updates. When we make balance changes, we explain why - and sometimes we revert them when the community disagrees.