The Synthetic Orator

Tully

Ranged hits store charges for a close explosion.

Play Tully →See the starting weapon ↓
Tully

Starter ratings at rank 8

Attack style Ranged volley + close release

How to read starter ratings

Compare strengths, not an overall tier. Do not add or average the grades. These are design judgments, not measured win rates.

Rank 8 at eight minutes. Character and starting weapon only. Signature off. No supporting gear or weapons. Damage ratings include how the attack reaches its target.

S
Exceptional
A
Strong
B
Solid
C
Limited / conditional
D
Very limited
F
Absent

Crowd clearing: damage across groups. Boss damage: damage against one moving boss. Defense: protection and recovery. Mobility: freedom to move while attacking. Crowd control: stop, slow or move ordinary enemies.

Starting stats Full health ยท standing still ยท run start

Health
105 HP
Armor
0
Move speed
100% base
Regeneration
0.2 HP/s

Starting weapon

Charge Blaster

Ranged hits charge a blast. Move close to release it.

Rank 1Charge Blaster
Rank 1

Preview awaiting refresh. This poster is from an earlier capture.

Max Rank (8)Charge Blaster
Max Rank (8)

Preview awaiting refresh. This poster is from an earlier capture.

Staged practice targets, chosen health and timed arrivals. Real attacks and defeats. Character passives apply; boosts, gear and signatures are excluded.

Store several charges before moving close to trigger the blast.

Evolves into

Overload Charge Cannon

Ranged hits store up to eight charges. Move close to release a blast.

Reach weapon rank 8, own Crit Chip, then open a supply chest. Critical chance strengthens both the premises and their release.

Build the fantasy

Three boosts worth choosing

Crit Chip

Crit adds extra blaster hit damage.

Speed Servos

Movement speed strengthens hits.

Piercing Rounds

Bonus Pierce strengthens hits.

One possible build

Starting stats โ†’ Example Level 20 Build

Levels award choices. They do not raise base stats automatically. This example spends 19 choices.

StatStartExample level 20
Health105105
Armor00
Damage multiplier105%105%
Regeneration0.2 HP/s0.2 HP/s
Move speed150 px/s195 px/s
Starter base hit1495
Attack speed multiplier100%100%
  • Charge Blaster ยท Rank 87 choices
  • Shade Railgun ยท Rank 33 choices
  • Crit Chip ยท Rank 33 choices
  • Speed Servos ยท Rank 33 choices
  • Piercing Rounds ยท Rank 33 choices

The starterโ€™s first rank is free. Both columns use full-health, stationary, run-start conditions. No gear, permanent upgrades, protocols, shrines or signature bonuses. Base hits exclude critical hits, target effects and the damage multiplier shown above. Burst and combo sequences can vary per hit.

See the 19 choices in order
  1. Charge Blaster ยท Rank 2
  2. Charge Blaster ยท Rank 3
  3. Charge Blaster ยท Rank 4
  4. Charge Blaster ยท Rank 5
  5. Charge Blaster ยท Rank 6
  6. Charge Blaster ยท Rank 7
  7. Charge Blaster ยท Rank 8
  8. Crit Chip ยท Rank 1
  9. Crit Chip ยท Rank 2
  10. Crit Chip ยท Rank 3
  11. Speed Servos ยท Rank 1
  12. Speed Servos ยท Rank 2
  13. Speed Servos ยท Rank 3
  14. Piercing Rounds ยท Rank 1
  15. Piercing Rounds ยท Rank 2
  16. Piercing Rounds ยท Rank 3
  17. Shade Railgun ยท Rank 1
  18. Shade Railgun ยท Rank 2
  19. Shade Railgun ยท Rank 3

Passive ability

Connected Premises

Critical hits splash 40% of damage dealt onto one nearby enemy. Nearby means within 120 units. Uses HP removed, excluding overkill. Splash cannot critically hit or trigger more splash.

Signature ability

Winning Argument

Stored-charge releases: +20% damage.

Earn 10 full mission wins with Tully. The signature activates 6 minutes into a mission.

Take Tully into the Sprawl →

CyberSprawl universe

Beyond the battlefield

Read Tully's full story →