Armor Plating
Armor strengthens shield blasts.
The Synthetic Caregiver
Contact spends a charge; quick chains multiply blast power.
Play Marla →See the starting weapon ↓
Starting stats Full health ยท standing still ยท run start
Starting weapon
Contact triggers protective blasts. Chain for power. Max HP adds damage.
Preview awaiting refresh. This poster is from an earlier capture.
Preview awaiting refresh. This poster is from an earlier capture.
Staged practice targets, chosen health and timed arrivals. Real attacks and defeats. Character passives apply; boosts, gear and signatures are excluded.
Watch your charges; an empty shield cannot protect the next contact.
Stores six protective blasts. Chain blasts for more power. Max HP adds damage.
Reach weapon rank 8, own Health Serum, then open a supply chest. Maximum HP powers every retaliation blast.
Build the fantasy
Armor strengthens shield blasts.
Regen strengthens shield blasts.
Maximum HP directly increases blast damage.
One possible build
Levels award choices. They do not raise base stats automatically. This example spends 19 choices.
| Stat | Start | Example level 20 |
|---|---|---|
| Health | 110 | 193 |
| Armor | 1 | 10 |
| Damage multiplier | 100% | 100% |
| Regeneration | 0.2 HP/s | 3.2 HP/s |
| Move speed | 150 px/s | 150 px/s |
| Starter base hit | 27 | 162.99 |
| Attack speed multiplier | 100% | 100% |
The starterโs first rank is free. Both columns use full-health, stationary, run-start conditions. No gear, permanent upgrades, protocols, shrines or signature bonuses. Base hits exclude critical hits, target effects and the damage multiplier shown above. Burst and combo sequences can vary per hit.
Passive ability
Blocking a hit pushes nearby enemies back. Nearby means within 120 units. Requires a fully blocked hit. Armor reduction and repeated contact during invulnerability do not trigger it.
Signature ability
Shield: +15% recharge rate.
Earn 10 full mission wins with Marla. The signature activates 6 minutes into a mission.
CyberSprawl universe