Vulnerability Amplifier
Vulnerability strengthens the waves.
The Human Capacity Tech
Mental waves stack damage over time and slow enemies.
Play Dr. Bob Zane →See the starting weapon ↓
Starting stats Full health ยท standing still ยท run start
Starting weapon
Sends a mental wave that slows enemies and deals damage over time.
Preview awaiting refresh. This poster is from an earlier capture.
Preview awaiting refresh. This poster is from an earlier capture.
Staged practice targets, chosen health and timed arrivals. Real attacks and defeats. Character passives apply; boosts, gear and signatures are excluded.
Keep enemies beyond close range to earn your distance bonus.
A stronger mental wave slows enemies and deals damage over time.
Reach weapon rank 8, own Duration Cell, then open a supply chest. Duration keeps mental pressure active between waves.
Build the fantasy
Vulnerability strengthens the waves.
Longer waves reach distant enemies.
Wave damage and slows last longer.
One possible build
Levels award choices. They do not raise base stats automatically. This example spends 19 choices.
| Stat | Start | Example level 20 |
|---|---|---|
| Health | 100 | 100 |
| Armor | 0 | 0 |
| Damage multiplier | 100% | 100% |
| Regeneration | 0.6 HP/s | 0.6 HP/s |
| Move speed | 150 px/s | 150 px/s |
| Starter base hit | 24 | 90.65 |
| Attack speed multiplier | 100% | 100% |
The starterโs first rank is free. Both columns use full-health, stationary, run-start conditions. No gear, permanent upgrades, protocols, shrines or signature bonuses. Base hits exclude critical hits, target effects and the damage multiplier shown above. Burst and combo sequences can vary per hit.
Passive ability
Deal 30% more damage to distant enemies. Distant means more than 120 units away.
Signature ability
Mind waves: +25% damage.
Earn 10 full mission wins with Dr. Bob Zane. The signature activates 6 minutes into a mission.
Take Dr. Bob Zane into the Sprawl →
CyberSprawl universe