Crit Chip
Crit adds extra shotgun hit damage.
The Street Judge
A narrow long shot and wide close spread shove enemies back.
Play Judge Dreg →See the starting weapon ↓
Starting stats Full health ยท standing still ยท run start
Starting weapon
Fires a shotgun that throws enemies back. Amount adds pellets.
Preview awaiting refresh. This poster is from an earlier capture.
Preview awaiting refresh. This poster is from an earlier capture.
Staged practice targets, chosen health and timed arrivals. Real attacks and defeats. Character passives apply; boosts, gear and signatures are excluded.
Face your escape route before firing, then follow the cleared lane.
Front and rear shotgun blasts throw enemies back and burn them.
Reach weapon rank 8, own Duration Cell, then open a supply chest. Duration keeps the twin-rail burn active longer.
Build the fantasy
Crit adds extra shotgun hit damage.
Vulnerability strengthens shotgun burn.
Faster recovery starts the next shotgun blast sooner.
One possible build
Levels award choices. They do not raise base stats automatically. This example spends 19 choices.
| Stat | Start | Example level 20 |
|---|---|---|
| Health | 100 | 100 |
| Armor | 0 | 0 |
| Damage multiplier | 110% | 110% |
| Regeneration | 0.2 HP/s | 0.2 HP/s |
| Move speed | 150 px/s | 150 px/s |
| Starter base hit | 72 | 333.5 |
| Attack speed multiplier | 100% | 160% |
The starterโs first rank is free. Both columns use full-health, stationary, run-start conditions. No gear, permanent upgrades, protocols, shrines or signature bonuses. Base hits exclude critical hits, target effects and the damage multiplier shown above. Burst and combo sequences can vary per hit.
Passive ability
Deal 50% more damage to enemies at or below 50% HP.
Signature ability
Shotgun burns: +20% damage.
Earn 10 full mission wins with Judge Dreg. The signature activates 6 minutes into a mission.
Take Judge Dreg into the Sprawl →
CyberSprawl universe