GG

Chrome and Fury
The Guardian Enforcer
HP 75 73 Cards

Guardian-trained operative with augmented claws and relentless aggression.

An aggressive Amp-scaling fighter. Stack Amp to hit harder each turn, burn through your own HP for powerful effects, then heal it back with combat implants. GG finds the gap in every defense.

Hit hard. Heal harder.

Starter Cards

What It Feels Like

The first hit lands and you feel it โ€” raw, unfiltered power channeling through ceramic-laced knuckles. GG doesn't do subtlety. Every turn is a calculation: how much of yourself are you willing to burn to end this fight faster? Stack Amp until your strikes crack through any firewall. Burn your own integrity for devastating abilities. Then let Guardian's combat implants stitch you back together.

GG rewards commitment. Go all-in on offense and your cards compound into unstoppable momentum. The Ghost Unleashed turns every turn into an escalation. Demolition hits like a collapsing building. You're not playing defense โ€” you're racing to end the fight before your enemies can react. The Dregs didn't raise GG to be careful. They raised her to survive.

Full Card Pool (73 cards)

1
Claw Strike
Claw Strike
โš” Attack Common
Deal 6 damage.
Four inches of augmented ceramic. She sharpens them on Nexus server racks.
2
Expose Weakness
Expose Weakness
โš” Attack Common
Deal 8 damage.
Apply 2 Exposed.
GG finds the gap in every defense. Guardian trained her well -- then wished they hadn't.
1
Ghost Protocol
Ghost Protocol
๐Ÿ›ก Skill Common
Gain 5 Firewall.
Invisible augmentations, perfect cover. You'd never know she wasn't baseline.
2
Augmented Strike
Augmented Strike
โš” Attack Common
Deal 14 damage.
Amp adds 3 damage per stack instead of 1.
The augmentations were supposed to be invisible. Sometimes they aren't.
1
Calling Card Barrage
Calling Card Barrage
โš” Attack Common
Deal 3 damage 3 times to a random enemy.
Three cards fanned between her fingers. Monomolecular edges. 'GG' in gothic font on each.
2
Chrome Ripper
Chrome Ripper
โš” Attack Common
Deal 12 damage.
Apply 2 Throttled.
GG's claws catch the chrome plating and tear it clean off. What's underneath is always softer.
1
Claw Avalanche
Claw Avalanche
โš” Attack Common
Deal damage equal to your Firewall.
Turn defense into offense. The Collective calls it 'redirected infrastructure.'
1
Claw Flurry
Claw Flurry
โš” Attack Common
Deal 2 damage 4 times.
Burn
Sector 9 back-alley tempo: four strikes before the neon flickers twice.
1
Claw Gauntlet
Claw Gauntlet
โš” Attack Common
Deal 9 damage.
Draw 1 card.
Reinforced gauntlet with retractable mono-edge claws. The impact alone scrambles targeting systems.
1
Double Claw
Double Claw
โš” Attack Common
Deal 5 damage 2 times.
Left hand: matte cyan. Right hand: mirror silver. Both deadly.
1
Escalation
Escalation
โš” Attack Common
Deal 8 damage.
This card permanently gains +5 damage each play.
Viktor's overclock protocol: each hit pushes the augments past their last redline.
0
Feral Lunge
Feral Lunge
โš” Attack Common
Can only be played if every card in your hand is an Attack.
Deal 14 damage.
Deep Dregs rule: if you're close enough to smell their chrome, you're close enough to end it.
0
Grudge
Grudge
โš” Attack Common
Deal 6 damage.
Add a Grudge to discard pile.
Clause 47.3.2.c. Pre-existing condition. Denied. She's been repaying that debt ever since.
0
Lunging Slash
Lunging Slash
โš” Attack Common
Deal 7 damage.
Shuffle a Signal Jam into draw pile.
Moving fast means leaving openings. The Dregs teaches you to live with that.
2
Nano-Edge
Nano-Edge
โš” Attack Common
Deal 12 damage.
Can be upgraded repeatedly; +4 damage per upgrade.
Tzu Yu's masterwork: a blade that improves itself.
2
Perfected Slash
Perfected Slash
โš” Attack Common
Deal 6 damage, +2 per Attack played this combat.
47 operations. Zero failures. Practice makes lethal.
1
Phantom Counter
Phantom Counter
โš” Attack Common
Gain 5 Firewall.
Deal 5 damage.
The best defense in the Sprawl is being dangerous enough to discourage attack.
1
Prowl and Pounce
Prowl and Pounce
โš” Attack Common
Deal 9 damage.
Put a card from your discard pile on top of your draw pile.
In the Dregs, plans change fast. You learn to improvise.
1
Reckless Slash
Reckless Slash
โš” Attack Common
Deal 12 damage.
Shuffle a Glitch into draw pile.
Hit first, worry about the damage later. The Dregs way.
1
Rending Arc
Rending Arc
โš” Attack Common
Deal 8 damage to ALL enemies.
Viktor taught her: when surrounded, don't pick a target. Hit everyone.
1
System Shred
System Shred
โš” Attack Common
Deal 4 damage to ALL enemies.
Apply 1 Exposed to ALL enemies.
Claws through a junction box. Sparks cascade. Every system on the floor crashes.
0
Adrenaline Spike
Adrenaline Spike
๐Ÿ›ก Skill Common
Lose 3 Integrity.
Gain 2 Bandwidth.
Her mother's face. The denial letter. The rage never stops burning.
1
Ceramic Edge
Ceramic Edge
๐Ÿ›ก Skill Common
Gain 5 Firewall.
Upgrade a card in your hand.
Monomolecular ceramic edges deflect what they don't cut. Tzu Yu hones them between ops.
1
Feral Instinct
Feral Instinct
๐Ÿ›ก Skill Common
Play the top card of your draw pile.
The Dregs taught her to use whatever's at hand.
1
Patch and Move
Patch and Move
๐Ÿ›ก Skill Common
Gain 8 Firewall.
Draw 1 card.
Tzu Yu's field patch: 'Hold still. Done. Next.'
0
Predator's Instinct
Predator's Instinct
๐Ÿ›ก Skill Common
Draw 1 card.
Put a card from your hand on top of your draw pile.
Burn
GG's neural interface highlights the optimal play. The augments do the rest.
1
Ruthless Triage
Ruthless Triage
๐Ÿ›ก Skill Common
Gain 7 Firewall.
Burn a random card from your hand.
Tzu Yu taught triage in the Deep Dregs: cut what's dead, save what bleeds, keep moving.
1
Stalker's Read
Stalker's Read
๐Ÿ›ก Skill Common
If enemy intends to attack: gain 3 Amp.
47 operations. She reads body language like source code.
0
Surge
Surge
๐Ÿ›ก Skill Common
Gain 2 temporary Amp.
Viktor's voice: 'Overclock the servos. It'll hurt. You'll be faster. Choose.'
X
Blade Cyclone
Blade Cyclone
โš” Attack Uncommon
Deal 5 damage to ALL enemies X times.
When GG spins, every system in the sector feels it.
4
Blood Debt
Blood Debt
โš” Attack Uncommon
Deal 18 damage.
This card costs 1 less per Integrity lost this combat.
Good Fortune's philosophy: the more you've lost, the less the next payment costs you.
1
Blood Price
Blood Price
โš” Attack Uncommon
Lose 2 Integrity.
Deal 15 damage.
Everything in the Sprawl costs something. Even your own weapons.
2
Cut Ties
Cut Ties
โš” Attack Uncommon
Burn ALL non-Attack cards in your hand.
Deal 16 damage.
Burn every bridge. Use the fire to light the way forward.
1
Prey Upon
Prey Upon
โš” Attack Uncommon
Deal 5 damage.
If the enemy is Exposed, gain 1 Bandwidth and draw 1 card.
Ceramic nails find the seam where chrome meets flesh. She calls it a factory reset.
2
Savage Rend
Savage Rend
โš” Attack Uncommon
Deal 20 damage.
Volatile.
Volatile
The Collective's approach to corporate infrastructure: burn it all.
2
Stalk and Strike
Stalk and Strike
โš” Attack Uncommon
Deal 13 damage.
Apply 1 Throttled.
Apply 1 Exposed.
Guardian combat training. Subdue first, question later.
1
Black Market Arms
Black Market Arms
๐Ÿ›ก Skill Uncommon
Add a random Attack card to hand.
It costs 0 this turn.
Burn
Olga's back room: 'I have exactly what you need. Don't ask where from.'
1
Clone Protocol
Clone Protocol
๐Ÿ›ก Skill Uncommon
Choose an Attack or Power card.
Add a copy to your hand.
Kael Mercer generates 400 variations per turn. GG only needs two.
2
Double Firewall
Double Firewall
๐Ÿ›ก Skill Uncommon
Double your Firewall.
The best hackers layer their defenses. The Collective learned that the hard way.
1
Failsafe
Failsafe
๐Ÿ›ก Skill Uncommon
Gain 5 Firewall.
When Burned: gain 2 Bandwidth.
Burn
GG always has a backup plan. The backup plan has a backup plan.
1
Grit
Grit
๐Ÿ›ก Skill Uncommon
Add 2 Glitches to hand.
Gain 15 Firewall.
Her mother died on a Thursday. On Friday she went back to work. GG doesn't stay down.
1
Phantom Armor
Phantom Armor
๐Ÿ›ก Skill Uncommon
Gain 10 Firewall.
Volatile.
Volatile
Invisible to scanners. Temporary but absolute. Architect-grade tech.
0
Predator's Glare
Predator's Glare
๐Ÿ›ก Skill Uncommon
Apply 1 Throttled to ALL enemies.
Burn
GG enters the room. Everyone performs worse. This is documented.
2
Razor Hide
Razor Hide
๐Ÿ›ก Skill Uncommon
Gain 12 Firewall.
Gain 4 Counterstrike this turn.
Touch her systems, get burned. Nexus has a file on this phenomenon.
1
Red Line
Red Line
๐Ÿ›ก Skill Uncommon
Gain 2 Bandwidth.
Burn
Past the red line, there's no insurance claim. No appeals process. Just GG and whatever's left of you.
1
Shed the Excess
Shed the Excess
๐Ÿ›ก Skill Uncommon
Burn ALL non-Attack cards in your hand.
Gain 5 Firewall for each card Burned.
Strip the system down to essentials. Run lean. Survive.
1
Slash and Burn
Slash and Burn
๐Ÿ›ก Skill Uncommon
Burn a card from hand.
Draw 2 cards.
Trade one secret for two. The Dregs' favorite ratio.
1
Suppress
Suppress
๐Ÿ›ก Skill Uncommon
Remove 2 Amp.
Burn
Cut the power supply. Even corporate muscle needs electricity.
2
Talon Shockwave
Talon Shockwave
๐Ÿ›ก Skill Uncommon
Apply 3 Throttled to ALL enemies.
Apply 3 Exposed to ALL enemies.
Burn
Nexus calls it 'the GG effect.' Everything stops working at once.
0
Tunnel Vision
Tunnel Vision
๐Ÿ›ก Skill Uncommon
Draw 3 cards.
You can no longer draw cards this turn.
Focus narrows. The world shrinks to the next target. Guardian training.
1
Amp Up
Amp Up
โšก Power Uncommon
Gain 2 Amp.
Overclocked augmentations. The neural interface burns brighter.
1
Auto-Repair
Auto-Repair
โšก Power Uncommon
Gain 3 Hardened.
Nano-repair systems. Tzu Yu's best work. Self-maintaining.
1
Collateral Damage
Collateral Damage
โšก Power Uncommon
Whenever a Status or Malware card is drawn, deal 6 damage to ALL enemies.
GG's operations always have side effects. The side effects are the point.
2
Combat High
Combat High
โšก Power Uncommon
Whenever you gain Firewall, deal 5 damage to a random enemy.
The augmentations respond to aggression. Hit harder, shield stronger.
1
Fury Converter
Fury Converter
โšก Power Uncommon
Whenever you lose Integrity, gain 1 Amp.
The neural interface converts pain to power. Tzu Yu calls it 'a feature.'
1
Hardened
Hardened
โšก Power Uncommon
Whenever a card is Burned, gain 3 Firewall.
Fifty years in the Dregs teaches you to turn pain into armor.
1
Predator Adapts
Predator Adapts
โšก Power Uncommon
Whenever a Status or Malware card is drawn, draw 1 card.
GG adapts mid-fight. Every setback sharpens her next move.
2
Shadow Harvest
Shadow Harvest
โšก Power Uncommon
Whenever a card is Burned, draw 1 card.
In the Dregs, waste is a luxury. Use everything twice.
1
Thermal Bleed
Thermal Bleed
โšก Power Uncommon
At the start of each turn, lose 1 Integrity and deal 5 damage to ALL enemies.
Augmentations run hot. The excess heat has to go somewhere.
2
Phantom Cascade
Phantom Cascade
โš” Attack Rare
Deal 21 damage to ALL enemies.
Add a System Overheat to discard pile.
Named for the event that killed 2.1 billion. Some power has consequences.
3
Savage Blow
Savage Blow
โš” Attack Rare
Deal 24 damage.
Some problems don't need subtlety. They need Viktor's cane.
2
Scorched Hunt
Scorched Hunt
โš” Attack Rare
Burn ALL cards in your hand.
Deal 7 damage for each card Burned.
Burn
Burn every contact, every asset, every resource. Make it count.
1
Survival Instinct
Survival Instinct
โš” Attack Rare
Deal 10 damage.
On kill: restore 3 Integrity and gain 3 Max Integrity.
Burn
In the Deep Dregs, you take what you can. Every victory makes you harder to kill.
2
That Which Hunts
That Which Hunts
โš” Attack Rare
Deal 4 damage to ALL enemies.
Heal for unblocked damage dealt.
Burn
They call her The Ghost. She leaves no evidence. Only empty rooms.
2
Absolute Firewall
Absolute Firewall
๐Ÿ›ก Skill Rare
Gain 30 Firewall.
Burn
For 3.7 seconds, she becomes unhackable. Nexus has been trying to replicate this.
0
Blood Offering
Blood Offering
๐Ÿ›ก Skill Rare
Lose 6 Integrity.
Gain 2 Bandwidth.
Draw 3 cards.
Burn
Every name in her network has a price. Sometimes the price is blood.
1
Ghost Retrieval
Ghost Retrieval
๐Ÿ›ก Skill Rare
Choose a card from your Burn pile to return to your hand.
Burn
The Memory Salvagers taught her: nothing digital is ever truly gone.
1
Override Limiters
Override Limiters
๐Ÿ›ก Skill Rare
Double your Amp.
Burn
The augmentations have safety limits. She removes them. Tzu Yu will fix the damage later.
0
Bleeding Edge
Bleeding Edge
โšก Power Rare
At the start of each turn, lose 1 Integrity and draw 1 card.
Push harder. Bleed a little. Know more. The Dregs equation.
3
Burn Everything
Burn Everything
โšก Power Rare
Skills cost 0.
Whenever you play a Skill, Burn it.
Total access. Total cost. The Collective's endgame philosophy.
0
Mother's Memory
Mother's Memory
โšก Power Rare
Gain 2 Exposed.
At the start of each turn, gain 1 Bandwidth.
A folded denial letter. 'Pre-existing condition. Clause 47.3.2.c.' Signed by Mercer's office.
3
Persistent Firewall
Persistent Firewall
โšก Power Rare
Gain 1 Persistent Firewall.
Military-grade encryption. The kind the Rothwell family uses.
3
The Ghost Unleashed
The Ghost Unleashed
โšก Power Rare
At the start of each turn, gain 2 Amp.
No more hiding. No more restraint. This is what Guardian made.
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