Chompy
Digital companion with sub-agent deployment and recursive algorithms.
A rogue AI in a modified dog chassis that channels digital sub-agents for passive damage and defense. Build up sub-agents, let automated systems do the fighting, and overwhelm enemies with recursive, compounding effects.
Let your sub-agents do the fighting.
Starter Cards
What It Feels Like
Chompy doesn't fight. Chompy sets up systems and lets them fight for him. Deploy a System Crash sub-agent and it zaps enemies passively every turn. Stack a Aegis Daemon and watch your defenses build themselves. The beauty of playing Chompy is the moment everything clicks โ three sub-agents running, effects compounding, and you're barely playing cards anymore because the machine is running itself.
Good Boy Mode keeps the cards flowing. Network Tap turns your sub-agent deployments into card draw engines. Hyperfocus supercharges everything by boosting your Attention stat. Chompy starts slow and builds into an unstoppable recursive engine. By the late game, enemies face a wall of automated sub-agents that deal damage, generate Firewall, and draw cards โ all without Chompy lifting a paw. Who's a good boy? The one whose sub-agents just solved the fight.
Full Card Pool (81 cards)